Our first featured pixel artist is: !Kiwinuptuo
Now, lets get started!
Q: What made you to try pixel art, and what made you stick with it?
A: I am interested in making games since I was a child. 8 years ago I found a tool called RPG Maker. That was the beginning of everything.
I started with pixel art 3 years ago. This time I just made some remakes of already existing graphic sets from games like Seiken Densetsu 3 for Super Nintendo.
One year later I began to create everything on my own. I experimented very much and found out some techniques which I liked.
I sticked at pixel art until today, because it's the form of art I like most. Also this form of art is very useful for games on simple gaming platforms.
In my opinion, pixel art games look much better than games with vector art.
Q: Who/What has been your main inspiration?
A: I am always impressed of the art style of the asian region. Going away from reality and let your fantasy flow. That is real art for me.
When I began with pixel art I saw some of the best pixel artists here on deviantArt and thought: "I want be able to do this too!"
Today it is different. I try to avoid it to get influenced by other artists, because I'd ran into danger to loose my own style.
Just being a copy of some one elses ideas is not my goal.
Q: What kept you motivated when starting out?
A: My motivation is the mostly positive feedback of the deviantArt community. I can see that people like my art and this is for me, as a "game designer" the most important thing.
The first impression is often the last impression when people see screenshots of a game.
When I can see, no one is posting and no one fav's my art then I'd know that at end no one would buy my games.
Q: How do you usually start with your pixel project? (random lines/good idea/etc)
A: At first I need an idea. Then I start with drawing scribbles. If I like it I start with drawing the outlines, then the shading.
Q: How long does it take you to finish a piece of pixel artwork?
A: This depends on the kind of piece. When I make a detailed running animation of a RPG character I need 4-6 hours.
When I am making a small tilebased graphics set for an platformer it took about 40-60 hours of real working time. For a RPG about 100hrs and more.
Q: Do you care about how many colors you use per artwork? Why?
A: Sure. When you use less colors, you have a better control of it, when you want to optimize the palette later. In addition, higher contrasts in colors look better than low contrasts in my opinion.
Q: Do you have a favorite thing you like to draw?
A: My favourite things to make are tilebased graphic sets. What I don't like so much are animations, because altough they take so much time, at the end you have so few of it.
Q: What is the hardest part for you in your pixel art artwork? Any weak points?
A: The basement for a good piece, when you already know about shading are the outlines. The basic shape of your piece. When this is bad, everything is bad.
My weakpoints at the moment are shapes, shapes of human bodys, shapes of environment, shapes of loopable tiles.
Q: What's the most important thing to remember when making pixel art?
A: This is an interaction of so many things. I can't say what's the most important thing here. Most people have problems with colors and shading. They don't think about a real shading style they want to show and change it within the same piece again and again.
Also the colors often have no hue change. That makes the colors look very boring.
Q: You are now free to say anything you want, go...
A: Mostly when people do pixel art, it is for making graphics for games. But for most of the people it is just a hobby, though they want to make it vocational. People often think it is impossible to work in the game industry without solving a study for game design. This is not true. What you need is talent and enough courage to show them what you are able to do, though you dont have studied game design. It IS possible to earn money with pixel art games, even today. pixel art is a very popular form of art on smartphone games.
The buyers like it, because of the retro feeling.
Thank you !Kiwinuptuo!
Now lets enjoy some art:
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